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Date: Wed, 20 Dec 1995 12:33:35 -0500
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From: Adam Chrystie <adamchry@cats.ucsc.edu>
To: Multiple recipients of list <lightwave@garcia.com>
Subject: Wormhole article in VTU: Better solution, Michael McBride check this out.
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Well, one of the author's complaints was that he wanted to make the wormhole with a
lower polygon count..The wormhole created by the article was 800 polygons.
I used metaform to make a wormhole of 400 polygons which looks better than the
article's!! BELIEVE IN THE POWER OF METAFORM PEOPLE!! Now, i went through three
metaform subdivisions..so i might have been able to create a wormhole with less
polygons.
I say it looks better because with no textures, the wormhole object created by the
article does indeed have render errors all over the place..all polygons are
planar..but still the author should have subdivided after dragging the magnet
tool..then dragged a little more...but that result creats a pretty good wormhole with
3k polygons and a few render errors!! ICK!
The wormhole by metaform only has a small minor render error which goes unnoticed when
textured....
Adam Chrystie
Slave of film/video
University Of California at Santeeeeee Cruzzzzzzzz